Let’s go back in time a bit. Let’s walk down memory lane, hand in hand with Telltale Games, to a time when they made point-and-click adventure games for the adventure game crowd. Before the Walking Dead became a storytelling hit that would forever seed the path of all their future games, before every game that came out of that studio was a fictional tour de force with heart-wrenching player choices with little of the adventure game puzzle-solving that their early work was known for.
Perhaps it was fate that I rolled Chapter 2 of Tales of Monkey Island (The Siege of Spinner Cay). I had finished Chapter 1 eons ago and enjoyed it, but had never ventured further down the Tales of Monkey Island path. Other shiny baubles had distracted me and I had never come back. So when Guybrush Threepwood’s exaggerated features and shiny face peered out at me once more, I was curious what I’d find when I returned to this past life, both for me and Telltale Games. Read More